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Devlog
Dev Alpha 25
August 27, 2024
by
TheDunco
Version 25 on my 25th birthday! worked on tutorial level added colored fireflies added color-threshold doors new song put the file size over the limit that I can upload to the web for itch.io...
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Dev Alpha 24
August 18, 2024
by
TheDunco
figured out tilemaps added a new song snippet: Lantern added many visual settings in the options menu to help the web version show the currently playing song in the menu made the menu accessible on ev...
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Dev Alpha 23
August 16, 2024
by
TheDunco
slight tweaks and improvements to try to make the web bearable i've realized I should just include more settings to help the player determine how they like the game to look tried to make the menu appe...
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Dev Alpha 22: Big update
August 15, 2024
by
TheDunco
This one's a long time coming but it was worth it. I'm now to the point where I am going to start implementing a tutorial level to naturally guide the player to understand all the different color mech...
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Dev Alpha 21
August 10, 2024
by
TheDunco
ui improvements introduced the lanternfly although nearly impossible to see in the web version introduced basic stealth mechanic enemies can only track you from a certain distance away purple color af...
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Dev Alpha 19
August 04, 2024
by
TheDunco
I wanted to just spend a while refining certain elements of the gameplay, code, and music, so I've done so! Tbh I'm too lazy to list out everything I did today, but overall the game is looking, feelin...
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Dev Alpha 18!!!
August 04, 2024
by
TheDunco
added smooth disjoint camera movement with the PhantomCamera add-on had to update to Godot 4.3.rc2 in order to get proper physics interpolation to reduce the camera jitter added light-to-stats mapping...
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Dev Alpha 17
August 02, 2024
by
TheDunco
made a global GameFlow util made a global Music util made an effects testing playground with a color wheel of LavityLights so I can test out the color absorption and how it maps to effects I think the...
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Dev Alpha 14
August 01, 2024
by
TheDunco
added lavity light color absorption every lavity light gets a random color and responds to "C" to change color learned not to click "yes delete these 1,500 files" in source control. Glad I keep the as...
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Lavity is on Itch.io!
August 01, 2024
by
TheDunco
Got the game published on itch.io with a fun 2D menu screen...
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Dev Alpha 15
August 01, 2024
by
TheDunco
I found a couple really fun example videos of procedural animation and wanted to try implementing it myself, most likely for some enemies or effects in the future Implemented as a snake that follows t...
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Dev Alpha 16
August 01, 2024
by
TheDunco
new song, "A New Color" added next song button in menu plus instruction added next song keybind for the menu added an obsidian board for planning out what colors give you what effects It's been a week...
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Dev Alpha 13
July 24, 2024
by
TheDunco
#music, #menu
fixed instruction added master volume slider added the ability to randomize the menu screen Roamers' color added in-game reverb to music for more atmosphere and smooth transitions refined music added...
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Dev Alpha 12
July 22, 2024
by
TheDunco
added the player character (Cosmo) to the menu added better instructions for setting the brightness added bounds to the menu screen...
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Dev Alpha 11
July 22, 2024
by
TheDunco
made the darkness slider functional and its value saved will want to extend the range of values in the future tweak some menu behavior and allow the mouse light to function like the player light the m...
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